Gentoo Archives: gentoo-dev

From: Matthias Langer <mlangc@×××.at>
To: gentoo-dev@l.g.o
Subject: Re: [gentoo-dev] Monthly Gentoo Council Reminder for May
Date: Thu, 03 May 2007 11:17:35
Message-Id: 1178190694.5899.31.camel@sputnik886.lnet
In Reply to: Re: [gentoo-dev] Monthly Gentoo Council Reminder for May by Roy Marples
1 On Thu, 2007-05-03 at 08:11 +0100, Roy Marples wrote:
2 > On Wed, 2 May 2007 22:00:05 +0100
3 > Ciaran McCreesh <ciaranm@×××××××.org> wrote:
4 > > What, people deliberately breaking policy that directly leads to
5 > > breaking stable and not having any working ebuilds for a package in
6 > > the tree, and then refusing to do anything about it is nothing?
7 > >
8 > > > the issue has been taken care of
9 > >
10 > > You have a conflict of interest in this one. What do other Council
11 > > members who aren't games team members think?
12 > >
13 > > > [to the detriment of users]
14 > >
15 > > How is not having broken packages committed straight to stable
16 > > detrimental to users?
17 >
18 > I maintain and play a game called Eternal Lands. I'm a Council member,
19 > but not part of the games team/herd.
20 >
21 > One of the problems games have with stable/unstable/testing/whatever
22 > keywords is that upstream changes things that in any other application
23 > just would not change. For example, the network protocol when talking
24 > to servers. EL is very version specific and when a new client is
25 > launched, around once every 6 months they change over right away. That
26 > means our users need the game right away.
27
28 ok, agreed, this is a valid point. so i would suggest, that maintainers
29 of games where this argument applies, come to special agreements with
30 the arch teams - or just file bugreports like this:
31
32 "
33 although games-foo/lord-of-bar-2.4.6 has just been bumped, i would like
34 to have it stable real soon, as upstream has changed the network
35 protocol. i have x86 and amd64 hardware available, and can confirm, that
36 the game works nice there; so, if no one objects, i'm gonna mark
37 lord-of-bar-2.4.6 stable on x86 and amd64 in two days. i would also like
38 to have a shiny sparc keyword, but have no hardware to test. so it would
39 be highly appreciated if someone from the sparc team can give the game a
40 try.
41 "
42
43 but committing straight to stable on arches where the package wasn't
44 even tested is an absolute no-do for me.
45
46 > DISCLAIMER: I've not read the bug mentioned as I've lost the email
47 > with it's number so I may just be talking out of my ass.
48
49 no, in fact you are the first one that comes up with a valid argument,
50 why games sometimes should go to stable almost immediately. sad, but
51 true...
52
53 --
54 gentoo-dev@g.o mailing list

Replies

Subject Author
Re: [gentoo-dev] Monthly Gentoo Council Reminder for May Ferris McCormick <fmccor@g.o>