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Rich Freeman wrote: |
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> Just what do wumpus (talk about a blast from the past), a game "in the |
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> spirit of nethack," and a Leisure Suit Larry spinoff have in common? |
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I'd say it's that they focus on exploration. |
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> I imagine most games have some kind of adventure sense to them. |
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Puzzles and 52-card games maybe not so much, but I think a good |
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metric is how much the gameplay focuses on the adventure/exploration |
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compared to other elements. |
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But - deciding whether a game is an adventure game or not is |
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fortunately nothing that Gentoo needs to concern itself with, |
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this is already done by the publisher, and I think that everybody |
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interested in a game (dunno if Diego is one?) already knows what |
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category they consider it to belong to. Gentoo should where possible |
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not introduce elements of surprise, but simply model categories |
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according to how the world *already* organizes them. |
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I don't think anyone can dispute that there exists a genre called |
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adventure games.. |
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(Much like there exists a software genre called X11 window managers..) |
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//Peter |