1 |
On Sat, 16 Mar 2019 18:38:48 +0100 Michał Górny wrote: |
2 |
> On Sat, 2019-03-16 at 13:14 +0300, Andrew Savchenko wrote: |
3 |
> > On Sat, 16 Mar 2019 10:35:18 +0100 Michał Górny wrote: |
4 |
> > > On Sat, 2019-03-16 at 09:31 +0000, James Le Cuirot wrote: |
5 |
> > > > On Fri, 15 Mar 2019 10:23:00 +0100 |
6 |
> > > > Michał Górny <mgorny@g.o> wrote: |
7 |
> > > > |
8 |
> > > > > # Michał Górny <mgorny@g.o> (15 Mar 2019) |
9 |
> > > > > # Last reverse dependency of dev-libs/libgcrypt-1.5* (#656378). Current |
10 |
> > > > > # version is outdated, maintainer is MIA and the new versions are |
11 |
> > > > > # in distro-unfriendly AppImage format (#661740). |
12 |
> > > > > # Removal in 30 days. Bug #677486. |
13 |
> > > > > dev-util/staruml-bin |
14 |
> > > > > =dev-libs/libgcrypt-1.5* |
15 |
> > > > |
16 |
> > > > I don't care about staruml-bin but libgcrypt is one of those legacy |
17 |
> > > > libraries that would be helpful to keep around for older proprietary |
18 |
> > > > software that is not in the tree. In particular, it is used by |
19 |
> > > > Half-Life 2 and Portal, not exactly obscure games. It is included in |
20 |
> > > > the Steam runtime but we highly recommend against using that because it |
21 |
> > > > causes many issues. |
22 |
> > > |
23 |
> > > I don't understand why would you want to run some proprietary native |
24 |
> > > executables requiring obsolete libraries on your system when HL2 works |
25 |
> > > perfectly via wine, and gets a nice performance boost via Gallium Nine. |
26 |
> > |
27 |
> > Because native code works faster than API emulation via wine. |
28 |
> > |
29 |
> |
30 |
> Do you have any data to support that? Or is it 'obvious'? |
31 |
|
32 |
Yes, I have. Because Half-Life 2 on native steam works on my old |
33 |
box with GF 7300 and Athlon-XP and does not work at all on the |
34 |
same box via wine-d3d9. |
35 |
|
36 |
Best regards, |
37 |
Andrew Savchenko |