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On Sun, 18 Oct 2015 23:40:21 +0100 |
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James Le Cuirot <chewi@g.o> wrote: |
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|
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> On Sun, 18 Oct 2015 15:28:28 -0700 |
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> Daniel Campbell <zlg@g.o> wrote: |
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> |
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> > Maybe we should take an inventory of some common games and determine |
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> > where upstream wants to put them in the first place. |
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> |
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> These days most games don't even bother trying to respect FHS at all. |
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> Those that aren't only available through Steam are often designed to be |
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> just unpacked and run in place. Most games comprise of a binary, some |
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> bundled libraries, and some assets. Assuming you can unbundle all the |
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> libraries, it's sometimes sufficient to put the assets somewhere |
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> under /usr/share and then change to that directory in a wrapper before |
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> executing the binary. The only question is where to put that |
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> binary. /usr/share would be bad. |
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I'd say per FHS it would be /opt/foo or /usr/lib/foo (*not* |
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$(get_libdir)). |
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-- |
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Best regards, |
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Michał Górny |
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<http://dev.gentoo.org/~mgorny/> |