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On Tue, May 15, 2012 at 2:55 PM, Ignas Anikevicius |
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<anikevicius@×××××.com> wrote: |
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> On 15/05/12 17:52, Michael Mol wrote: |
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>> I have a strong expectation that part of what you're hearing is system |
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>> electrical noise. |
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>> |
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>> What happens when you set: |
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>> |
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>> * Master -> 100 |
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>> * Headphone -> 100 |
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>> * Everything else -> 0 |
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> |
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> If I do not play anything while PCM is at 0 and Master and Headphone are |
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> at 100, then I do not hear anything. But if I start 'playing' something |
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> while still with PCM at 0 (no sound can be heard), then I start hearing |
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> irregular clipping sound. |
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> |
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> Is that what you expected? |
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> |
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> If I decrease the sound to a level where I stop hearing clipping, then I |
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> can barely hear the music. Although the same headphones play on my |
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> player fine. |
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> |
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> And It's a shame, that I indeed hear clipping. Are there any ways to |
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> increase the sound volume without increasing the mixer setting in ALSA? |
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|
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There are going to be multiple sliders which affect your playback |
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volume. Without seeing a list of your sliders, I couldn't really guess |
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which, beyond 'Master', 'PCM' and 'Headphone'. There may be others; my |
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old Sound Blaster Live had a ton of internal signal processing |
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sliders, and anything that involves amplification presents that risk. |
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|
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Each one of those will likely have a threshold where you'll risk |
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clipping if you go above it. I.e. if PCM and Headphone are at 50, but |
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Master is above $master_threshold, you may hear clipping. Likewise, if |
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Master and Headphone are at 50, but PCM is above $pcm_threshold, you |
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may hear clipping. Similarly, 'Headphone'... |
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|
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There is probably a combination of settings which works best, and |
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sounds fine. The trouble, of course, is finding the maximum safe |
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threshold for each. |
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|
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Me, I'm fortunate; my Intel-HDA-compatible cards all tend to say |
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things like "-5dB" or "+20dB" when I'm using the console Alsamixer, |
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and I've established that as long as they say "0dB", I get the best |
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signal I can get. |
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|
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> Would a different sound card help? |
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|
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Sure; you could use a card with more post-mixer amplification. Or a |
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card with little to no mixing options. Or an external amplifier. |
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|
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> Is there any way I can solve the |
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> problem without buying new hardware? |
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|
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You might try using something like PulseAudio, which may be doing |
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internal mixing in the floating point space before it maps back to |
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16-bit linear PCM. My experiences with PulseAudio have generally been |
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positive in terms of audio quality. The trickiest part is getting |
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applications to pipe their audio through it, followed by getting |
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direct access to the card's mixer settings if I need it. But |
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"pavucontrol" as a mixer control for PulseAudio works reasonably well |
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for the majority of circumstances. |
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|
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> |
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> Thanks a lot for help, |
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|
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np. |
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|
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(Note: I CC'd this back to the main list, because somehow this one got |
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sent to me directly. Channeling communications through the main list |
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keeps the archives useful.) |
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|
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-- |
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:wq |