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On 15/05/12 20:08, Michael Mol wrote: |
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> There are going to be multiple sliders which affect your playback |
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> volume. Without seeing a list of your sliders, I couldn't really guess |
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> which, beyond 'Master', 'PCM' and 'Headphone'. There may be others; my |
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> old Sound Blaster Live had a ton of internal signal processing |
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> sliders, and anything that involves amplification presents that risk. |
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[...] (some useful stuff snipped :)) |
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At the moment all the other sliders are at 0. So I do not know, maybe |
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some other sliders are doing this... |
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Also, ALSA can show the levels in dBs for my card... but I get sand even |
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when I'am at gain of ~ (-11,-14)dB on all three sliders (Master, PCM, |
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Headphone). |
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> You might try using something like PulseAudio, which may be doing |
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> internal mixing in the floating point space before it maps back to |
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> 16-bit linear PCM. My experiences with PulseAudio have generally been |
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> positive in terms of audio quality. The trickiest part is getting |
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> applications to pipe their audio through it, followed by getting |
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> direct access to the card's mixer settings if I need it. But |
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> "pavucontrol" as a mixer control for PulseAudio works reasonably well |
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> for the majority of circumstances. |
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I am using Pulse :)... The problem with I have that it changes my PCM |
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and Headphone levels without asking me... Therefore, if I change the |
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levels manually on alsamixer and then use Pavucontrol, it just changes |
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the PCM and headphone or speaker levels to max, which makes the sound |
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crappy. Otherwise I am quite a happy Pulse user. :) |
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Is there a way to set the limiting thresholds? Or maybe I am using two |
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things at the same (ALSA and Pulse) and they are clashing and, |
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therefore, I can not get good quality sound? |
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>> Thanks a lot for help, |
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> |
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> np. |
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> |
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> (Note: I CC'd this back to the main list, because somehow this one got |
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> sent to me directly. Channeling communications through the main list |
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> keeps the archives useful.) |
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I thought, that I have replied to both, list and you.. :) Well, thanks |
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for that. :) |
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Cheers, |
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I. |