1 |
On 07/06/2011 20:34, Nikos Chantziaras wrote: |
2 |
> On 06/07/2011 09:43 PM, Matt Harrison wrote: |
3 |
>> Hi list, |
4 |
>> |
5 |
>> I have to run windows most of the time on my main desktop for work |
6 |
>> reasons, but every now and then I install a gentoo guest on vmware to |
7 |
>> see how the latest DMs are coming along. |
8 |
>> |
9 |
>> The current KDE4 is vastly improved from last time, extremely responsive |
10 |
>> and everything is really nice...except that I cannot get opengl working |
11 |
>> for compositing. |
12 |
>> |
13 |
>> The virtual machine has acceleration enabled, everything relevant has |
14 |
>> opengl compiled. I'm not very experienced with X/opengl/etc so I'm not |
15 |
>> sure what else needs to be done. |
16 |
>> |
17 |
>> glxinfo gives me: |
18 |
>> |
19 |
>> name of display: :0 |
20 |
>> Error: couldn't find RGB GLX visual or fbconfig |
21 |
>> |
22 |
>> I'm not sure if it's even possible to get opengl working here...but I |
23 |
>> assume it is as a mythbuntu vm works perfectly displaying live tv etc. |
24 |
>> |
25 |
>> Anyway, any tips on this subject appreciated. It's hard to find anything |
26 |
>> on google related to this. |
27 |
> |
28 |
> You need to use the vmware DRM kernel driver and vmwgfx Gallium driver. |
29 |
> Only then can you have accelerated 3D in Linux guests. |
30 |
> |
31 |
> The DRM driver is easily enabled in the kernel configuration (it's in |
32 |
> the "staging drivers" section). Not sure about the vmwgfx gallium driver |
33 |
> though. |
34 |
|
35 |
The DRM driver compiles and loads, the next step is to build the vmwgfx |
36 |
module from mesa. There is a post on the vmware forums with a user who |
37 |
talks about "tweaking the ebuild" for mesa to get the module built. |
38 |
Unfortunately that's all the info he gives. |
39 |
|
40 |
Plus, the rest of the post ends with people pretty much giving up on the |
41 |
whole project. It sounds like vmware aren't really interested in |
42 |
continuing development for it...shame. |