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On Fri, May 21, 2010 at 2:29 PM, Nikos Chantziaras <realnc@×××××.de> wrote: |
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[...] |
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> because you're not using software that needs good latency, like software |
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> synthesizers) but I do. |
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Then you're doing it wrong. If you are doing professional audio (a |
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little fact, that, by the way, you *NEVER* mentioned; you talked about |
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boot times and FPS in games, but not about professional audio), using |
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PulseAudio it's not going to work for you. Lennart himself said so. |
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But even in the case of professional audio, OSS4 is not the answer. |
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Because the mixing it belongs in user space, not the kernel. The |
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answer you should look at, is Jack: |
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http://jackaudio.org/ |
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And Jack runs in user space, obviously, and on top of ALSA. And it has |
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*incredible* low latencies; you should try it Lennart wrote a |
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comparison between Jack and PulseAudio: |
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http://0pointer.de/blog/projects/when-pa-and-when-not.html |
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Regards. |
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-- |
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Canek Peláez Valdés |
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Instituto de Matemáticas |
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Universidad Nacional Autónoma de México |