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James <wireless@×××××××××××.com> [10-10-08 16:28]: |
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> <meino.cramer <at> gmx.de> writes: |
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> |
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> |
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> > When makehuman is started it prints on the console: |
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> |
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> I have no experience with this software... |
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> |
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> |
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> > No antialiasing available, turning off antialiasing. |
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> > No 24 bit z buffer available, switching to 16 bit. |
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> > No 16 bit z buffer available, exiting. |
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> |
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> This relates, most probably, to the lack of z-buffer support |
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> in your video card hardware on linux. Here's a link on z buffer: |
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> |
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> http://en.wikipedia.org/wiki/Z-buffering |
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> |
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> What's your video card and driver? Have you tried these |
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> apps on another system with a different video card and driver? |
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> Latest testing driver for the video card? |
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|
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Hi James, |
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|
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thank you for your help ! :) |
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|
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Hmmm...that is a kind of frightning to me... |
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On my previous system I had a nvidia GT7200 or GT7500 (cant remember |
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exactly) and makehuman does work with it. |
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|
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Now I have a |
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nVidia Corporation G96 [GeForce 9500 GT] (rev a1) |
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according to lspci. So this card /seems/ to be more advanced -- at |
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least to me when I took a look at the numbering 7200<->9500. |
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|
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I am using the propietary nvidia drivers. No problems since now exept |
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for the use of makehuman. |
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|
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|
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> > I have no problems with other SDL-related executables. Blender (for |
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> > example) is heavily using OpenGL and DRI and wirks fine under 64bit |
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> > Gentoo linux. |
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> |
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> Then this suggest your 'makehuman' application is male_formed? (guess). |
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|
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"male_formed" ... sorry James, what does it mean...English isn't my |
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mothers tongue...does it mean something like "falsy compiled", "badly |
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built"? |
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|
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> > The output of glxinfo was sent to the developers of makehuman and they |
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> > did not find anything suspicious. |
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> |
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> SDL is always tricky, in my limited use (video games). Sometimes the libsdl work |
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> with the app and sometimes they don't. I have not used it in a while. It could |
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> also be a problem with the frame buffer setup on your system? |
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> (another WAG, wild a__ guess)..... |
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|
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Framebuffers? Hu? I thought, these wre only used when dealing with the |
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bare console or when using X in cases there is no support for the |
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graphics card. Please give me a hint here... |
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|
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> > May be someone here on this mailing list is able to point me into the |
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> > right direction to fix this ? |
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> |
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> maybe go over your compiler options with a fine tooth comb, use C and |
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> not C++ and just one processor to compile libsdl and your apps. |
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> |
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> (MAKEOPTS="-j1") .....Just another WAG..... |
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|
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Ok, I will check that, thank you James... |
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|
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Is there something else...for example in xorg.conf to switch on or off |
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to get this z-buffering working? |
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|
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Have a nice weekend! |
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Best regards, |
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mcc |
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|
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> |
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> hth, |
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> |
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> James |
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> > |
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> > Thank you very much in advance! |
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> > Best regards, |
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> > mcc |
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> > |
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> > |
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