Gentoo Archives: gentoo-user

From: meino.cramer@×××.de
To: gentoo-user@l.g.o
Subject: Re: [gentoo-user] Re: Beyond-Gentoo question
Date: Fri, 08 Oct 2010 14:40:34
Message-Id: 20101008144013.GA26582@solfire
In Reply to: [gentoo-user] Re: Beyond-Gentoo question by James
1 James <wireless@×××××××××××.com> [10-10-08 16:28]:
2 > <meino.cramer <at> gmx.de> writes:
3 >
4 >
5 > > When makehuman is started it prints on the console:
6 >
7 > I have no experience with this software...
8 >
9 >
10 > > No antialiasing available, turning off antialiasing.
11 > > No 24 bit z buffer available, switching to 16 bit.
12 > > No 16 bit z buffer available, exiting.
13 >
14 > This relates, most probably, to the lack of z-buffer support
15 > in your video card hardware on linux. Here's a link on z buffer:
16 >
17 > http://en.wikipedia.org/wiki/Z-buffering
18 >
19 > What's your video card and driver? Have you tried these
20 > apps on another system with a different video card and driver?
21 > Latest testing driver for the video card?
22
23 Hi James,
24
25 thank you for your help ! :)
26
27 Hmmm...that is a kind of frightning to me...
28 On my previous system I had a nvidia GT7200 or GT7500 (cant remember
29 exactly) and makehuman does work with it.
30
31 Now I have a
32 nVidia Corporation G96 [GeForce 9500 GT] (rev a1)
33 according to lspci. So this card /seems/ to be more advanced -- at
34 least to me when I took a look at the numbering 7200<->9500.
35
36 I am using the propietary nvidia drivers. No problems since now exept
37 for the use of makehuman.
38
39
40 > > I have no problems with other SDL-related executables. Blender (for
41 > > example) is heavily using OpenGL and DRI and wirks fine under 64bit
42 > > Gentoo linux.
43 >
44 > Then this suggest your 'makehuman' application is male_formed? (guess).
45
46 "male_formed" ... sorry James, what does it mean...English isn't my
47 mothers tongue...does it mean something like "falsy compiled", "badly
48 built"?
49
50 > > The output of glxinfo was sent to the developers of makehuman and they
51 > > did not find anything suspicious.
52 >
53 > SDL is always tricky, in my limited use (video games). Sometimes the libsdl work
54 > with the app and sometimes they don't. I have not used it in a while. It could
55 > also be a problem with the frame buffer setup on your system?
56 > (another WAG, wild a__ guess).....
57
58 Framebuffers? Hu? I thought, these wre only used when dealing with the
59 bare console or when using X in cases there is no support for the
60 graphics card. Please give me a hint here...
61
62 > > May be someone here on this mailing list is able to point me into the
63 > > right direction to fix this ?
64 >
65 > maybe go over your compiler options with a fine tooth comb, use C and
66 > not C++ and just one processor to compile libsdl and your apps.
67 >
68 > (MAKEOPTS="-j1") .....Just another WAG.....
69
70 Ok, I will check that, thank you James...
71
72 Is there something else...for example in xorg.conf to switch on or off
73 to get this z-buffering working?
74
75 Have a nice weekend!
76 Best regards,
77 mcc
78
79 >
80 > hth,
81 >
82 > James
83 > >
84 > > Thank you very much in advance!
85 > > Best regards,
86 > > mcc
87 > >
88 > >
89 >
90 >
91 >
92 >
93 >

Replies

Subject Author
[gentoo-user] Re: Beyond-Gentoo question James <wireless@×××××××××××.com>