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Dave |
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On Tue, Dec 13, 2022, 12:18 AM Alan Ianson <agianson@×××××.com> wrote: |
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|
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> Hello list, |
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> |
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> I am a gentoo newbie. I have installed gentoo about a month ago and have |
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> been busy since in my free time getting it up and running. |
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> |
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> I have a problem with quakespasm, it segfaults on startup.. this is what I |
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> get.. |
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> |
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> alan@irondust:/usr/share/games/quake$ quakespasm |
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> Command line: quakespasm |
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> Found SDL version 2.24.2 |
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> Detected 2 CPUs. |
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> Initializing QuakeSpasm v0.95.1 |
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> Host_Init |
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> Playing registered version. |
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> Console initialized. |
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> UDP Initialized |
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> Server using protocol 666 (FitzQuake) |
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> Exe: 20:46:02 Dec 12 2022 |
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> 256.0 megabyte heap |
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> Video mode 1920x1080x24 60Hz (24-bit z-buffer, 0x FSAA) initialized |
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> GL_VENDOR: NVIDIA Corporation |
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> GL_RENDERER: GeForce GT 610/PCIe/SSE2 |
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> GL_VERSION: 4.6.0 NVIDIA 390.157 |
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> FOUND: ARB_vertex_buffer_object |
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> FOUND: ARB_multitexture |
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> GL_MAX_TEXTURE_UNITS: 4 |
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> FOUND: ARB_texture_env_combine |
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> FOUND: ARB_texture_env_add |
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> FOUND: SDL_GL_SetSwapInterval |
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> FOUND: EXT_texture_filter_anisotropic |
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> FOUND: ARB_texture_non_power_of_two |
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> FOUND: GLSL |
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> FOUND: glGenerateMipmap |
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> |
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> Sound Initialization |
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> Segmentation fault |
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> alan@irondust:/usr/share/games/quake$ |
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> |
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> I get the above with version 0.95.1 (installed from guru using the git |
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> version) and from 0.94.1 also from guru. |
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> |
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> I am not sure why it segfaults or what I can do about that. I have built |
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> it with sdl and sdl2 and I get the same result. |
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> |
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> I have run quakespasm on other distributions like debian, archlinux and |
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> slackware without issues so there may be something different about gentoo |
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> that I need to know about. |
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> |
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> Any thoughts or ideas about how to get this working would be appreciated. |
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> |
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> |