1 |
On 11/15/2014 03:44 PM, Rich Freeman wrote: |
2 |
> On Sat, Nov 15, 2014 at 8:57 AM, Michael Palimaka <kensington@g.o> wrote: |
3 |
>> On 16/11/14 00:43, hasufell wrote: |
4 |
>>> |
5 |
>>> We should recruit less people and instead make an effort to review other |
6 |
>>> peoples overlays and include a list of high-quality overlays on our website. |
7 |
>>> |
8 |
>>> The good part is: any dev can do this and it moves away from our broken |
9 |
>>> centralized packaging model. |
10 |
>>> In addition, this will take off workload from the recruiters team. |
11 |
>> |
12 |
>> High-quality, reviewed overlays is a good idea. We still need more |
13 |
>> recruiters though. |
14 |
>> |
15 |
> |
16 |
> ++ |
17 |
> |
18 |
> I'm all for implementing a more distributed model, though I think it |
19 |
> would take a bit more than just a list of overlays (we need better |
20 |
> policies around eclass changes and the like, unless we want overlays |
21 |
> to fork them). That said, we've talked about that many times and |
22 |
> until we're happily buzzing along with 47 high-quality overlays let's |
23 |
> not turn off the developer production factory. |
24 |
> |
25 |
|
26 |
Turning it off will decrease organizational problems, make the |
27 |
distribution more focused and eventually more high quality, because |
28 |
people would be able to actually work together on the _core_ of gentoo |
29 |
(toolchain, base-system, eclasses, PM...). |
30 |
|
31 |
So, I was specifically talking about a distributed model _opposed_ to |
32 |
adding new "developers" every time we are short on a team. |
33 |
|
34 |
Of course, this would also require us to actually work together _with_ |
35 |
the community. |